Paper Prototypes


#|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z Index  


Paper Prototypes - short version

A series of drawings that are developed by the designer on cad systems and are reviewed by decision makers prior to acceptance.



Paper Prototypes - long version

paper prototyping is a widely used method in the user-centered design process, a process that helps developers to create software that meets the user's expectations and needs - in this case, especially for designing and testing user interfaces. It is throwaway prototyping and involves creating rough, even hand-sketched, drawings of an interface to use as prototypes, or models, of a design. While paper prototyping seems simple, this method of usability testing can provide a great deal of useful feedback which will result in the design of better products.

Paper prototyping saves time and money since it enables developers to test product interfaces (from software and websites to cell phones and microwave ovens) before they write code or begin development. This also allows for easy and inexpensive modification to existing designs which makes this method useful in the early phases of design. Using paper prototyping allows the entire creative team to be involved in the process, which eliminates the chance of someone with key information not being involved in the design process. Another benefit of paper prototyping is that users feel more comfortable being critical of the mock up because it doesn't have a polished look.

There are different methods of paper prototyping, each of them showing several benefits regarding the communication within the development team and the quality of the product to be developed: In the development team paper prototypes can serve as a visual specification of the graphical user interface, and by this means assure the quality of a software. Prototyping forces a more complete design of the user interface to be captured. In team meetings they provide a communication base between the team members. Testing prototypes at an early stage in development helps to identify software usability problems even before any code is written. The costs and annoyances of later changes are reduced, the support burden is lowered, and the overall quality of the software or website is increased.

Paper prototypes should be considered when the following is true:

* When the tools the designer wants to use in creating a prototype are not available.

* When the designer wants to make a sincere effort to allow all members of a team, including those with limited software skills, to take part in the design process.

* When tests of a design lead to a great deal of drawings.



Chartitnow

IQ Catch Banner

Advertising





Definition in Russian| Definition in French| Definition in Japanese| Definition in Vietnamese| Definition in Greek| Definition in Polish| Definition in Turkish| Definition in Portuguese| Definition in Hindi| Definition in Swedish| Definition in Arabic| Definition in Chinese| Definition in Dutch| Definition in Hebrew| Definition in German| Definition in Korean| Definition in Italian| Definition in Spanish| Definition in Thai|